| Creating
Movies out of your Game Demos using Adobe Premiere |
| The Adobe Premiere Workspace |
| If you only have a single monitor the Premiere workspace
will be cramped. There are a lot of windows to juggle. The three
main windows you will use to edit you movie are Project, Monitor
and Timeline. |
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| The Project Window |
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The Project Window is where you will import
and organize all of your media files like your sequentially
numbered screenshots, music files and additional graphics.
If your movie contains a lot of files you can organize the
files by creating different folders in the Project Window.
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The
Monitor Window |
| The Monitor window can be configured three different
ways by selecting one of the three little icons in the top center
on the window. I like to work in a dual monitor mode. In this mode
you load your source material into the left hand window by dragging
it from your project window. Once the clip is loaded you can play
it, select in and out points for editing and then add it to your
timeline. The right hand side of the Monitor window is labeled Program.
This is where you can set in and out points on your timeline as
well as play the timeline to see the results of your editing. |
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The
Timeline Window |
| The Timeline is where you add video and audio to edit
your movie. It contains your video and audio tracks, a transition
track and a small tool bar. |
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| Next Page |
Converting Game Demos
to Screenshots
Recording Game Demo Sound
Starting a Project in Adobe Premiere
The Adobe Premiere Workspace
Importing Files to the Project Window
Editing with Adobe Premiere
Adding Transitions
Adding Filters
Rendering Effects and Outputing DIVX Movie |